The FreeCamera3D Controller, which you can find in my recent PV3D tutorials. It helps you control the camera freely while working on a 3D scene. It has helped me a lot when, I was working on a videogame project for a client. This is for PV3D ver 2.0.
The usage is very simple:
– Move the file to the root of your Project directory. This won’t require importing it in your project.
– Declare a FreeCamera3D variable e.g. var camera:FreeCamera3D;
– In your init3D function, after initializing your camera like camera = new Free3DCamera(), write this line:
var freeCamera3DController:FreeCamera3DController = new FreeCamera3DController(camera,viewport);
There, all set up. Now was that not easy . Get the source below.